Portfolio

  • NeonMob Series

    Concept Art, Illustration
    Neonmob is a digital art collecting site. I was invited by them to create a limited series of illustrations for their users to collect
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  • Core Overload

    Assets, Concept Art, Particle Effects
    This was the capstone project that I was team lead for during my senior year. After we had graduated, I spent some time to compile all the artwork that had been created for the project and made a really nice artbook.
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  • Mobile Game Ambient VFX

    Animation, Particle Effects
    Experiments in Unity for a mobile game idea I've been kicking around. Contains Particle VFX & Sprite Animations.
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  • Combiform

    Animation, Assets
    Animated Assets for Firewall, one of Combiform's many minigames.
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  • Forestwalker

    Animation, Assets
    Creature and Hero sprites drawn by LCAD students and animated by Emory Irpan for USC GamePipe's Forestwalker
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  • Tales from the Minus Lab Poster

    Illustration
    Full Poster illustration for Tales from the Minus Lab, a game developed on a custom engine with Havok & Ogre3D
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  • Smogling

    Concept Art
    This entry won 1st place in a Razer-sponsored Starcraft 2 unit design contest. It is meant to be an evolution to the Baneling.
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  • Sprout

    Animation, Assets
    Creature sprites done for a Flash-based Facebook game that unfortunately was never released.
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  • Spacetronauts

    Concept Art
    Concept art done for Spacetronauts, a game currently being developed by Colaboratory.
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